2 min read

#141 - Eyeline, Perspective and Unreliable Narrators

Editors have quite a lot of control over matching character's eyelines, shaping the perspective of the story and how reliably narrators are presented.

Or at least that's the theory.

A lot of the execution of this capability depends on what's in the footage that you're handed, but a substantial amount of it can be created from scratch in the edit suite:

A character looks at something, we see what they see - or at least that's what 'we' the audience, assume when the editor cuts from them looking off camera, to a shot of something else.

But it may all be manipulation.

Anyway, these interesting topics and a few others, are what we're looking at in today's issue of Cut/daily.

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